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Tag Archives: sockets

Sending files over the network with .NET

Griffin.Framework have built in support for streams if you are using MicroMsg. This example will demonstrate how you can send a file stream over the network.

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Easy and perfomant client/server communication with protobuf-net & Griffin.Framework

ProtoBuf is Googles open serialization format which can be used to serialize objects in a standardized way. With it, different platforms can communicate with a format that is much more efficient than XML. Combine the most popular implementation if it, … Continue reading

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New version of Griffin.Networking – A networking library for .NET

I’ve refactored Griffin.Network quite a lot (I did say that it was still an early release). The new version is called v0.5 (the library is taking shape, but there is still some things to take care of). Highlights: 1. The … Continue reading

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Griffin.Networking – A somewhat performant networking library for .NET

Disclaimer: The current framework release is a beta. It should be reasonable stable, but don’t blame me if it blow up your computer. Introduction Griffin.Networking is a networking library written in C# which purpose is to: a) abstract away the … Continue reading

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Begin/End asynchronous methods vs the new Async methods

A new asynchronous model was introduced in .NET 3.5sp1 where all methods ends with ‘Async’ like Socket.RecieveAsync. I will not give you any code samples, there are several articles out there which shows how the new model work. Instead I’m … Continue reading

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